Talk:WELCOME TO RODYSSEY: Difference between revisions

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'''Rebalance section'''<br>


'''Monster Modification'''<br>
Global: All maps have 100% increased spawn rate with the exception of MVPs, Valkyries, Bio3, Outside Ice Dungeon and North of Einbroch<br>
Fatigue: Removed except for Banshees and New World Monsters.<br>
Metamorphosis: Removed for Mi Gaos.<br><br>
'''Player Gameplay'''<br>
Vision: 14 cells to 20 cells<br>
Maximum Walk case: 17 cells to 20 cells<br>
Ammo: Infinite (Only 1 ammo is required)<br>
Elemental Sword: Disabled dual effect.<br><br>
'''Economy'''<br>
Khukri: Price reduced from 120.000z to 50.000z<br>
Green Salad: from 5.000z to 3.000z<br>
Frozen Rose: from 17.500z to 15.000z<br>
Witherless rose: from 27.500z to 7.500z<br>
Diamong ring: from 22.500z to 14.000z<br>
Gold Ring: from 15.500z to 7.500z<br><br>
'''Skills adjustment'''<br><br>
'''Thief class'''<br>
Backstab: Any direction<br>
Preserve: 600 sec to 900 sec<br>
Grimtooth Level 5: 7 cells to 9 cells<br><br>
'''Merchand class'''<br>
New skill:Party AOE FCP (Only during woe)<br>
Twilight Alchemy: Single craft to per 200 unit<br>
Over Thrust: Level 5 100 sec to 300 sec. Doesn't break the weapon anymore.<br>
Maximum Over Thrust: Level 5 180 sec to 300 sec<br>
Weapon Perfection: level 5 50 sec to 300 sec<br>
Adrenaline Rush: level 5 150 sec to 300 sec<br>
Identify: Skill has no longer an utility since all items are identified by default.<br><br>
'''Mage class'''<br>
Mind Breaker: Friendly fire accepted<br>
Land Protector: lvl manageable<br>
Converter Elemental Scroll: 3 min to 10 min<br>
Double Casting: Status duration increased from 90sec to 300sec<br><br>
'''Archer class'''<br>
Sharpshoot: Friendly fire accepted<br>
True Sight: 30 sec to 45 sec<br><br>
'''Swordman class'''<br>
Provoke: Friendly fire accepted<br>
Grand Cross: Multihit enabled<br>
Bowling Bash: Gutterlines removed<br>
Aura Blade: Duration increased from 120 to 300sec.<br>
Concentration: Duration increased from 45 to 300sec.<br>
Parry: Duration increased from 60 to 300sec.<br><br>
'''Ninja class'''<br>
Dragon fire formation: Doesn't work on LP<br>
Ninja Aura: 90 sec to 300 sec<br>
Huuma Shuriken: Damage no longer divided between targets<br><br>
'''Acolyte Class'''<br>
Increase Agility/Blessing:At Level 10, duration increased from 240 sec to 300 sec<br>
Aspersio: Level 5 180 sec to 300 sec<br>
Gloria: Level 5 30 sec to 60 sec<br>
Absorb Spirit: Success rate on Monster 20% to 75%<br><br>
'''Gunslinger Class'''<br>
Flip the Coin: The skill can no longer fail<br>
Desperado: Enabled on Land Protector. Minimum hits increased from 0 to 2. Sp cost reduced to 14 + 2 x level<br>
Increased Accuracy: Skill duration increased from 60sec to 300sec.<br>
Madness Canceller: Skill duration increased from 15sec to 45sec.<br>
Full Buster: Skill delay reduced to 1 + Level x 0.1 sec.<br><br>
'''Taekwon Class'''<br>
Running: Now grants the Spurt status with books<br>
Taekwon: Can now wear a book when ranked<br><br>
'''Soul Linker'''<br>
Spirits: Skill duration increased from 5min to 10min<br>
Kaite: Still reflect all offensive magic and heal to caster but take 300% more melee damage<br><br>
== Rebalance Section ==
'''Monster Modification'''<br>
Global: All maps have 100% increased spawn rate with the exception of MVPs, Valkyries, Bio3, Outside Ice Dungeon and North of Einbroch<br>
Fatigue: Removed except for Banshees and New World Monsters.<br>
Metamorphosis: Removed for Mi Gaos.<br><br>
'''Player Gameplay'''<br>
Vision: 14 cells to 20 cells<br>
Maximum Walk case: 17 cells to 20 cells<br>
Ammo: Infinite (Only 1 ammo is required)<br>
Elemental Sword: Disabled dual effect.<br><br>
'''Economy'''<br>
Khukri: Price reduced from 120.000z to 50.000z<br>
Green Salad: from 5.000z to 3.000z<br>
Frozen Rose: from 17.500z to 15.000z<br>
Witherless rose: from 27.500z to 7.500z<br>
Diamong ring: from 22.500z to 14.000z<br>
Gold Ring: from 15.500z to 7.500z<br><br>
'''Skills adjustment'''<br><br>
'''Thief class'''<br>
Backstab: Any direction<br>
Preserve: 600 sec to 900 sec<br>
Grimtooth Level 5: 7 cells to 9 cells<br><br>
'''Merchand class'''<br>
New skill:Party AOE FCP (Only during woe)<br>
Twilight Alchemy: Single craft to per 200 unit<br>
Over Thrust: Level 5 100 sec to 300 sec. Doesn't break the weapon anymore.<br>
Maximum Over Thrust: Level 5 180 sec to 300 sec<br>
Weapon Perfection: level 5 50 sec to 300 sec<br>
Adrenaline Rush: level 5 150 sec to 300 sec<br>
Identify: Skill has no longer an utility since all items are identified by default.<br><br>
'''Mage class'''<br>
Mind Breaker: Friendly fire accepted<br>
Land Protector: lvl manageable<br>
Converter Elemental Scroll: 3 min to 10 min<br>
Double Casting: Status duration increased from 90sec to 300sec<br><br>
'''Archer class'''<br>
Sharpshoot: Friendly fire accepted<br>
True Sight: 30 sec to 45 sec<br><br>
'''Swordman class'''<br>
Provoke: Friendly fire accepted<br>
Grand Cross: Multihit enabled<br>
Bowling Bash: Gutterlines removed<br>
Aura Blade: Duration increased from 120 to 300sec.<br>
Concentration: Duration increased from 45 to 300sec.<br>
Parry: Duration increased from 60 to 300sec.<br><br>
'''Ninja class'''<br>
Dragon fire formation: Doesn't work on LP<br>
Ninja Aura: 90 sec to 300 sec<br>
Huuma Shuriken: Damage no longer divided between targets<br><br>
'''Acolyte Class'''<br>
Increase Agility/Blessing:At Level 10, duration increased from 240 sec to 300 sec<br>
Aspersio: Level 5 180 sec to 300 sec<br>
Gloria: Level 5 30 sec to 60 sec<br>
Absorb Spirit: Success rate on Monster 20% to 75%<br><br>
'''Gunslinger Class'''<br>
Flip the Coin: The skill can no longer fail<br>
Desperado: Enabled on Land Protector. Minimum hits increased from 0 to 2. Sp cost reduced to 14 + 2 x level<br>
Increased Accuracy: Skill duration increased from 60sec to 300sec.<br>
Madness Canceller: Skill duration increased from 15sec to 45sec.<br>
Full Buster: Skill delay reduced to 1 + Level x 0.1 sec.<br><br>
'''Taekwon Class'''<br>
Running: Now grants the Spurt status with books<br>
Taekwon: Can now wear a book when ranked<br><br>
'''Soul Linker'''<br>
Spirits: Skill duration increased from 5min to 10min<br>
Kaite: Still reflect all offensive magic and heal to caster but take 300% more melee damage<br><br>

Latest revision as of 15:28, 9 January 2025