Old Glast Heim⚓︎
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Temporal Boots(2499)⚓︎
These boots are obviously old but they show no signs of wear and tear.
They seem to contain a hidden potential.
For each 3 Refine Levels: MaxHP +200 MaxSP +20 Mdef +2 If base STR >= 50: For each 3 Refine Levels, ATK +7 If base STR >= 90: Critical +10 If base AGI >= 50: For each 3 Refine Levels, Aspd +3% If base AGI >= 90: ATK +20 If base VIT >= 50: For each 3 Refine Levels, MaxHp +2% If base VIT >= 90: Aspd +7%, Healing received +5% If base INT >= 50: For each 3 Refine Levels, MATK +10 If base INT >= 90: MaxHp +500, Cast -7% If base DEX >= 50: For each 3 Refine Levels, SP Consumption -5% If base DEX >= 90: MaxHp +4%, Long Range Physical Damage +3%, If base LUK >= 50: For each 3 Refine Levels, Critical damage +2%, Mdef +2 If base LUK >= 90: Critical damage +25% All elemental resistances +5%
Type: Shoes
Defense: 3
Weight: 60 -
Temporal Boots[1](2500)⚓︎
These boots are obviously old but they show no signs of wear and tear.
They seem to contain a hidden potential.
For each 3 Refine Levels: MaxHP +200 MaxSP +20 Mdef +2 If base STR >= 50: For each 3 Refine Levels, ATK +7 If base STR >= 90: Critical +10 If base AGI >= 50: For each 3 Refine Levels, Aspd +3% If base AGI >= 90: ATK +20 If base VIT >= 50: For each 3 Refine Levels, MaxHp +2% If base VIT >= 90: Aspd +7%, Healing received +5% If base INT >= 50: For each 3 Refine Levels, MATK +10 If base INT >= 90: MaxHp +500, Cast -7% If base DEX >= 50: For each 3 Refine Levels, SP Consumption -5% If base DEX >= 90: MaxHp +4%, Long Range Physical Damage +3%, If base LUK >= 50: For each 3 Refine Levels, Critical damage +2%, Mdef +2 If base LUK >= 90: Critical damage +25% All elemental resistances +5%
Type: Shoes
Defense: 3
Weight: 60
Slots: 1 -
Amdarais Card(4601)⚓︎
ATK +15%. MATK +15% Drains 666 HP and 66 SP every 4 seconds. Drains 6666 HP and 666 SP as the Armor is unequipped.
Type: Card
Compound on: Armor
Weight: 1
Slots: 0 -
Corruption Root Card(4603)⚓︎
ATK +20 Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when dealing melee physical attacks.
Type: Card
Compound on: Weapon
Weight: 1 -
Agony Of Royal Knight Card(4605)⚓︎
MaxHP -44% Recover 200 HP for each defeated monster with physical attacks. Drains 4444 HP as the Armor is unequipped. For each Refine Level: Increases recovery by 10. When equipped with Grudge of Royal Knight Card: Decreases damage taken from Neutral elemental attacks by 20%. FLEE +20 Drains 100 HP every 6 seconds. Drains 6 SP every 6 seconds.
Type: Card
Compound on: Armor
Weight: 1 -
Grudge of Royal Knight Card(4606)⚓︎
MaxSP -44% Recover 20 SP for each defeated monster with physical attacks. Drain 444 SP as the garment is unequipped. For each Refine Level: Increases recovery by 1. When equipped with Agony of Royal Knight Card: Decreases damage taken from Neutral elemental attacks by 20%. FLEE +20 Drains 100 HP every 6 seconds. Drains 6 SP every 6 seconds.
Type: Card
Compound on: Garment
Weight: 1 -
White Knight Card(4608)⚓︎
ATK +10 Increases Physical Damage against enemies of Medium and Large size by 10%. When equipped with Khalitzburg Knight Card: Increases Physical Damage against enemies of Medium and Large size by 15%. Decreases damage taken from Medium and Large size by 15%.
Type: Card
Compound on: Weapon
Weight: 1 -
Khalitzburg Knight Card(4609)⚓︎
DEF +1 Decreases Physical and Magical Damage taken from Medium and Large size by 15%. When equipped with White Knight Card: Decreases Physical and Magical Damage taken from Medium and Large size by 15%. Increases Physical Damage against enemies of Medium and Large size by 15%.
Type: Card
Compound on: Shield
Weight: 1